| Star Wars Miniatures | The Star Wars Miniatures collection offers a great board game that doesn't require too much time or space to play. The miniatures are also exactly the right size for use with the Star Wars Roleplaying Game, which I would highly recommend. The old roleplaying system was made by West End Games, which I haven't tried.
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| Authors: Owen K.c. Stephens, Rodney Thompson Publisher: Wizards of the Coast Category: Book
List Price: $39.95 Buy New: $22.72 You Save: $17.23 (43%)
New (33) Used (9) from $22.72
Avg. Customer Rating: 72 reviews Sales Rank: 30250
Media: Hardcover Number Of Items: 1 Pages: 288 Shipping Weight (lbs): 2.1 Dimensions (in): 9.1 x 9.1 x 0.8
ISBN: 0786943564 Dewey Decimal Number: 793.93 EAN: 9780786943562 ASIN: 0786943564
Publication Date: June 5, 2007 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
| Showing reviews 71-72 of 72 | | « PREV 1 ... | | |
Saga Edition Falls Short June 7, 2007 4 out of 16 found this review helpful
I have been waiting patiently for this book for some time. Today I got it at long last and I am kind of disappointed with this book. When I got it I was really shocked how small the book actually is. Even more shocking was how much information that they omitted. It seems that the designers of the game decided to change it because they could change it and not for any really apparently good reason. They have taken the pictures out of the book for equipment and have seemed to change the complete dynamics of the system (again). They have brought it closer in line with the miniatures products but have strayed too far from the previous version and from any regular D20 type of product. I think that they have oversimplified the product too much. It is right in the middle somewhere between RPG and board game.
I am going to continue to play the old system and just add some of the new skills from the new Saga edition. In the stores which is worth $50 CAD. Online at Amazon it is quite a bit cheaper. It is barely worth the amazon price...
Its a great new system, should have gone TRUE 20! June 7, 2007 4 out of 10 found this review helpful
I like the simplification of the new rules, character creation, combat, etc...The game still could have a few more pictures and the galactic map, but hopefully they'll address that in another book. I was hoping the hit points would have been dropped in favor of the TRUE 20 systems Fortitude saving throw system, but it will do I guess. I like the damage condition and the addition of the instant kill threshold, that was needed, but I still hate hit points, they're so past tense. All in all I gave it 5 stars just for the effort and because it's better than the original d20 system, IMHO.
Rule changes are great (but too bad they had to cut some of the fun details from the previous edition) June 6, 2007 71 out of 76 found this review helpful
The 30th Anniversary Saga Edition is the latest update for the Star Wars D20 RPG (with the latest rules and content from all six films). This one Core Rulebook still contains all the information both players and Gamemasters need to start playing. And though the structure of the book is very similar to the previous edition (see list of chapters at the end of this review), some of the rules themselves have changed quite a bit (i.e., most are much simpler -- especially character creation and the combat rules). However, the new rules are still similar enough to the old rules that those who have been playing for a while should have little trouble adapting.
Overall, the book looks great (it is printed in full-color on high quality paper, and contains lots of great full-color photos and illustrations). However, this new edition is surprisingly compact (not only are the dimensions of the book smaller, but it contains about 100 less pages than the previous edition). A character template is still included at the end of the book. If there is one drawback to the appearance of the new edition its that some of the introductory text and many of the photos were taken from the previous edition.
This book includes a double-sided battle map. However (and unfortunately), both of the maps were previously released (one in the Rebel Storm Ultimate Missions book and the other in the Attack on Endor Scenario Pack). Further, NONE of the terrine is properly marked on either side of the map (i.e., walls, hindering terrain, etc.). Perhaps they did this because it is meant to be used with the RPG, but it will unfortunately make it harder to use the maps with the regular minis game (i.e., Rebel Storm, etc.).
The shorter length has also lead to a few other minor drawbacks over the previous edition. Here are SOME examples: (1) details are provided about fewer characters from the movies and books -- and the information that is provided is more limited, (2) the allies and opponents AND vehicles chapters are much less inclusive, (3) the Star Wars galaxy map is no longer included -- too bad because that was a pretty cool part of the previous edition, and (4) the equipment chapter no longer contains a picture of the items being described -- again, this is too bad because this was a very helpful part of the previous edition.
Overall, however, I think most of the changes are for the best, and I think those who play the Star Wars RPG will be very happy with this latest edition. And, the simpler rules will hopefully appeal to a wider audience. Some might even like that this book includes less information as it makes it easier to find what is most relevant to making game easier to play.
Finally, as promised above, here is a list of the chapter titles (I looked all over for this info, and couldn't find it anywhere... So I decided to include it here in case anyone else is interested):
Chapter 1: Abilities Chapter 2: Species Chapter 3: Heroic Classes Chapter 4: Skills Chapter 5: Feats Chapter 6: The Force Chapter 7: Heroic Traits Chapter 8: Equipment Chapter 9: Combat Chapter 10: Vehicles Chapter 11: Droids Chapter 12: Prestige Classes Chapter 13: Galactic Gazetteer Chapter 14: Game-Mastering Chapter 15: Eras of Play Chapter 16: Allies and Opponents
Hope this helps!
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| Powered by the Force.| Star Wars Miniatures Forum - latest postings |
HOW to make a Revan or Exile "PC" mini? Hey guys -
This is a minis thread for we KotOR fanboys. I understand not everyone is interested; please don't choose this as a place to make an anti-KotOR stand. Thanks.
There has been a LOT of chat about how could we possibly do PC representations of the main characters in the games, without...
Second call for Groups in the UK!! Me and my Lady are again putting the call out for Groups in the UK.
We play, and have got a couple of our friends into it, but there are no tournament groups to be found!
Any body in the UK know of any?
They're gonna purp your nerp This is souly for fun. It was an idea I had for the OR, and figured it could be just as in the R. And it's fun to see an old sergeant back to work with some old hairy followers
Wookiee Hunter AT-ST
Tarfful
Lando Calrissian, Hero of Taanab
Clone Commander Gree
Clone Trooper Sergeant ...
Wat Tambor & Droid Reinforcements Maybe I'm having a brain fart, but do you have to follow the normal squad building rules when bring in the non-unique droids for this SA? It doesn't say from any faction, so I'm assuming you must follow the normal faction rules.
Female Minis Players Out of curiosity how many girls do you guys have in your Minis Group. My LGS has two that shows up for tourneys on a regular basis, myself and another. Also how do the gals do in your events? Are they frequent attendees and what do they play?
I had a dream, it was weird. I had a dream last night. It went like this:
I went to my LGS and bought a pack, I don't remember what it was, but I remember being sad about what I pulled. Until I opened the cards and there was a letter from Rob in there. It said "congratulations, you've won a tour of the factory and you also...
Promo Maps!!!! Where can I get them? All right I know this might in the wrong spot but I really need to know where I can get the Clone Wars map and the KOTOR promo maps...
Also can someone post a pic of the CW map?
Thank you in advance. Oh and My LGS didn't have the right poster map for KOTAR :( So any help would be great!
Marka Ragnos Force Spirit Marka Ragnos, Dark Side Spirit
Cost ?
HP -
Def-
Atck -
Damage -
Special Abilities
Dark Side Spirit (Ignores all terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target. Does not provide cover. An enemy within six squares can spend 1 Force point to Remove this...
Imperials, 150 pts hi all,
what do you think of this imperial 150 pts squad to paly some scenarios and campaign battle, we use fringes as a different faction, so cannot be used from others.
darth vader IC
elite stormy x2
stormy officer
admiral ozzel
stormy on dewback
stormy with e-web
gen. veers Hologram
Working on a self prodject Everyone talks about it, I'm up for designing it. I have basic blueprints on how to build the first "Electronic Board"
First let me tell you that it is far from being started but the general idea of shape/sizie/workability is set. Many of you have wanted 3-D boards and such, well this isnt quite...
Rebel Direct Damage --YoD(a), Revisited--
48 Vader's Apprentice, Redeemed
36 Yoda of Dagobah
28 Luke Skywalker, Hoth Pilot Unleashed
27 Han Solo, Smuggler
18 C-3PO and R2-D2
14 Princess Leia, Rebel Hero
12 Deena Shan
9 General Dodonna
4 Mon Calamari Tech Specialist
Question about Furious Assault. Replaces turn: Can move up to 12 squares, then attack each legal target once"
I need someone to define "legal target"
Thank you!
Bastila Shan, Knight of the Old Republic Cost 75?
HP 150
Def 20
Attack 15
Damage 20
Special Abilities
Melee Attack
Quadrouple Attack
Munn tactics broker Just came to my head. If you had someone that had reinforcements X for a roll of 1
do you get them each round?
WIZARDS: SWM FOREVER!!! I don't post much here but I do read the threads quite often and I've noticed a bit of negativity as of late. I just wanted to encourage the admins and creators of star wars minis to not get discouraged by it. I for one want you to know that I'm not leaving the game, am not angry about any new...
Tourny Squad Just want some Ideas on this.
Jaba Crime Lord 15
Moff Nyna Calixte 18
Grand Admrial Thrawn 37
Mas Ameda 8
Kel Dor Bounty Hunter x5 65
uggie x2 6
149 pts. 11 Activations (6 Turns)
Thrawn and Ozzel Ok, I'm reading a thread in the General forum where someone says that they played someone using Thrawn and Ozzell and they were getting Ozzel's reserves every round.
Using Master Tactician, you do NOT get to choose what your initiative roll is, do you?
Master Tactician: Roll for initiative as...
Genohardans...tourny worthy? Wanted to make a tourny worthy squad with the genos. Kota buffs em and they get deathblows and czerka gives em twin. Try to swap for repulse...has door control...suggestions? Comments? Thank you....
Captain Panaka 23
Czerka Scientist 13
GenoHaradan Assassin 21
GenoHaradan Assassin 21
...
House rules for melee Please let me know if this thread belongs in a different forum (customs perhaps?)...
Would like to hear what folks are using for house rules to help melee out. I know a lot of folks generally agree that melee is underpowered in the game, and I happen to be one of them (and yes I know a lot of...
Vong able to go into any army? Can't remember where I saw this notion but somewhere it was suggested that the Vong could act as Fringe and be added to any army. Was this just an "idea" or something that's actually done in tournaments and whatnot? Personally I find the Vong near unplayable in any effective manner, but if they...
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